Introducing New Eden and the World of the Capsuleer
The world of EVE Online centers on a dense cluster of star systems connected to one another by a vast network of stargates. These gates allow for near instantaneous travel between linked star systems, of which there are over 5,000 in the network. The core of this cluster, called New Eden by its inhabitants, is controlled by four major empires that constantly vie with one another.
These core powers are the Amarr Empire, Caldari State, Gallente Federation and Minmatar Republic. Beyond the interior of the cluster lie the outer regions, lawless zones where the independent space captains of EVE, the capsuleers, contend with one another for supremacy. Outside even these perilous regions exist the Jove Empire, an enigmatic power that rarely shows itself, and the mysterious realms of wormhole space. The capsuleers constantly seek means to exploit the planets, systems and regions of New Eden, and their power is on the rise.
The Social Universe
The EVE universe is inhabited by many peoples and diverse personalities, the most varied of which are the capsule pilots in their self-made societies. The core empires are controlled by powerful men and women, sitting at the apex of corporate and government power structures. The destinies of trillions living on the planets of the Amarr Empire, Caldari State, Gallente Federation and Minmatar Republic are in the hands of these rulers and the forces they command. The peoples of the empires strive to survive and prosper in an age of extremes. While they acknowledge those who rule in the core worlds, the toiling populations both fear and admire the most extreme personalities of all: the capsuleers.
Capsuleer technology is in use in all the empires and there are independent pilots from all the major races. While some capsuleers choose to remain loyal to their home empires, many have taken very different paths and operate beyond the core and often beyond the law. Fame and fortune can be found as a loyalist, to be sure, but the most notorious and well-known pilots are very often outer region warlords, pirates or freedom fighters. Some capsuleers have even found fame with the extreme opposite of loyalism, advocating anarchy and libertarian posthumanism. Yet others have taken darker paths, supporting the outlaw cartels of the Angels, Guristas and Serpentis. Even Sansha's Nation has its capsuleer adherents.
Capsuleers and the Grand Strategy
In the inky depths of the outer regions, new powers rise and fall as alliances and coalitions of capsuleers struggle for dominion over star systems, constellations and entire regions. Politics is key to the forging of alliances and the grand coalitions that make possible the control of large swathes of the cluster by capsule pilots. Their enemies? Other capsuleer alliances waging war to control resources, invade whole regions or simply to eliminate a hated foe. Brinkmanship, espionage and statecraft all have their place in the politics of the grand strategy. Yet, in the end, war is so often the means by which the political aims of corporations and alliances are realised in the outer regions of New Eden.
Engines of Creation and Destruction
Economic power and industrial might are as crucial to the capsuleers of EVE as to any other society that has sought to impose its will on history. The space-industrial economy of New Eden is increasingly controlled by the capsuleers, who produce and use a large proportion of its vast output. Capsuleers mine asteroid belts and moons for vital resources. They exploit planets through their colonies and build starbases and outposts, in order to refine minerals and create exotic new materials. These pilots research their own creations and construct them in nanoforges controlled by sophisticated blueprints. The capsuleer market sees trillions of ISK in transactions every day, with goods ranging from ore to battleships changing hands in vast quanities. This economy is the engine that drives EVE's never-ending cycle of creation and destruction.
Knowledge is a Weapon
EVE is a world of lost and rediscovered sciences and technologies, still recovering from a cataclysm that destroyed entire civilizations and plunged New Eden into a dark age. Today, many technologies have been recovered, and spaceships warp across star systems and jump between the stars. The means to exploit the resources of entire planets and wage war on a scale terrifying to imagine, let alone behold, are under the control of both empires and individuals.
The liberating science of cloning and the capsule allow the independent pilot a degree of freedom and power unimagined a scant few hundred years before. Not all science or technology has been recovered however, and many mysteries await the intrepid explorer in the darkness between the stars, in the strange zones of deadspace and in the weird realms of wormhole space. Science and technology were once lofty goals in themselves, now they are simply means to the ends of the ever-warring capsuleers.
From Frigates to Titans
A wide array of spaceships await the aspiring pilot in EVE Online. From the nimble frigates to the mighty titans, the range and scope of spaceships is considerable. Each of the major factions has a full range of vessels filling all the key roles in any fleet, while maintaining their own specialisms and preferred weapons. Spaceships can be found locked in combat with others, mining valuable ores, hauling trade goods, salvaging the wrecks of other ships, and even hacking into arcane technologies from lost civilizations. Spaceships are the instruments of creation and destruction across the cluster, and their capsuleer pilots are considered to be among the elite of New Eden.